Region: Axony

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Axony

Post  Yeorl Oakenleaf on Sun Aug 08, 2010 2:28 am

Axony is a small Kingdom divided into several small feudal states ruled by a parliament of Sherrifs and Lords, the lords being figures of education and nobility while the Sherrifs are martial officers and those of mostly lower birth. The Axons are famous for their unique Knight Hood, anyone with the Zeal, will and martial prowess can join an Axon knightly order regardless of sex, class and race.
The Axons are a small ambitious people with a great agriculture mostly farmers and inventors who are acredited with inventing the plow push to till their many fields.
The recent disapearence of the Pyrdinians has pushed the Axon race to expand into the island adding to their dominion.
Of course the relationship of the Axons and Pyrdinians is infamed and no stone will surely go unturned. Unfortunately in the quite ambitious and profiteering Sir.Godwinsens case, no Stonewall unturned.
The kingdom of Axony is located on the shores of the Great Western sea.
Their affinity would be considered Lawful good although most neighbouring kingdoms don't agree with their Liberal attitude they are still one of the great bastions of Good still left in the world.

The majority of Axony is a clutter of villages and townsteads each defended by a innovative and unique tactic known as burhs, a burh is essentially a deployable town wall that can be manned by an especially trained militia. They developed this tactic to repel raiders from the sea in days past, now it's merely a tradition since the threat of sea raiders are long gone. Each Axon citizen is part of a mandatory militia unit and required to have skill in using a bow and arrow.

In Axon culture Knights and Sherrifs hold almost all the power outside of law making, acting as judge and jury - which at times can be corrupt but to even become a Knight or Sherrif you have to prove your valour and how just you are. Since one cannot become a Knight at birth and while the position of Sherrif is hereditary it can be stripped by a town veto.



Last edited by Yeorl Oakenleaf on Sat Feb 11, 2012 3:41 am; edited 1 time in total

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Re: Region: Axony

Post  Caleb Ilano on Sun Aug 08, 2010 2:34 am


Approved


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Axon Knights

Post  Yeorl Oakenleaf on Sun Aug 08, 2010 5:37 am

The Infamed Knights of Axony are one of the most liberal Knightly orders in the world hiring all those willing to fight and able into their Elite ranks.
The richest Knights of Axony ride great noble steeds a cross breed of Pegasai and Unicorns known as Cornish-wings. But most just ride the powerfulCharger.
The Axon knights ride their steeds into battle with great heart, courage, imense speed and power apon which could break even the most powerful shield wall.
The Knights have a long line of tradition and in order to join an order you must fit one of a few requirements.
1. You praise Meirn Father of Light.
2. You protect the weak and stand against the injust.
3. You are able and willing to fight and die for your country.
Of course Chivalry and Martial prowess are the only real requirements to join one of the great noble Knightly orders of Axony.


Last edited by Yeorl Oakenleaf on Sun Aug 08, 2010 5:39 pm; edited 1 time in total

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Re: Region: Axony

Post  Caleb Ilano on Sun Aug 08, 2010 5:20 pm

Fix the typos an you'll be good.

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Norse-fend

Post  Yeorl Oakenleaf on Sun Aug 08, 2010 6:59 pm

Norse-fend or known by the Axons as Northsend is the area to the far north west of the great continent containing all the small Northern Kingdoms and the isle of Pyrdain. The term Norse-fend is usually used to describe a culture deriving from a similar origin as those of the northern holds and kingdoms.
Axony is a prime example of a Norse-fendian kingdom with the similar language and art style, the Axon language being entirely Runic is considered norse-fendian.
How ever many antrhopologists argue whether or not it is fair to categorise areas like Norse-fend due to the unique difering cultures of the many small kingdoms. How ever they do all share a common language and love of all things mythical. Making the Kingdoms of Norse-fend extremely an extremely diverse and beautiful place to live.

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Axon Huscarle

Post  Yeorl Oakenleaf on Sun Aug 08, 2010 7:22 pm

The Small Kingdom of Axony is hands down the dominant power of Norse-Fend, how they gained this power is due to many reasons.
1.Strategic tolerance.
2.Agriculture superiority.
3. A well founded economy.

However the driving force to the Axon rise to power are the professional soldiers of the lowland province known as Housecarl's. The Huscarle's are swordsman of great renown and are one of the few actual army regiments in Norse-Fend whom are on a pay roll. Aposed to local militia armies the Axons prefer to use the profesional Housecarls as their driving military force.
The Huscarle troops are funded by a tax imposed by the people their primary use is to drive off invading raiders from the south and north or protect the Parliament.
Huscarles are renowned warriors and alot of them are not even from Axony they recruit from all over Norse-Fend into their multicultural ranks.
The Huscarles equip themselves with a full body suit of chain mail, a kite sheild and typically a Raven-Sword or Long Sword.


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Re: Region: Axony

Post  Caleb Ilano on Sun Aug 08, 2010 8:11 pm

KABOOF

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Re: Region: Axony

Post  Caleb Ilano on Sun Aug 08, 2010 8:11 pm


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The great keep of Redshire

Post  Yeorl Oakenleaf on Mon Aug 09, 2010 11:29 pm

The City of Redshire is the capital of the Norse-fendian Kingdom of Axony bearing the largest population in any one location in the area. Claiming a population of seventy thousand the Metropolis of Redshire is home to all kinds of people from all across Norse-Fend and places as far as Kotepia.
The Grand City of Redshire is also one of the most heavly defended cities in Norse-Fend, boasting of walls thirty feet high and fifteen feet thick and a history of many seiges all to no avail.
Yes the City of Redshire is grand indeed with its infamed Mage academy said to be the very place conjuration magic was invented and the world famous Axon Military academy educating young officers from all over Darasum in the art of war regardless of whether they be Freind or Foe. How ever most people believe this is for their own propaganda.
The city of Redshire is ruled over directly by the Lord Mayor John Highover the Primeminister of Axony.
Many people claim it as the one great Norse-Fendian city.

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Re: Region: Axony

Post  Caleb Ilano on Mon Aug 09, 2010 11:37 pm

Approved

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Bellhurst

Post  Yeorl Oakenleaf on Wed Feb 08, 2012 12:24 am

Just on the border between Axony and Kotepia lies the mysterious and dangerous moor of Bellhurst. There is surprisingly very little debate as to who owns the moor as neither side is willing to claim such an ominous and evil place as the moor. Some of it's populace identify themselves as Kings Men and Kotepians while some as Axons; however, the majority is too self involved and busy to even care. The moor is said to be almost as old as the Sundered lands which lie far to the East; it is the place of nightmares, the kind of place that accompany children's bed time stories and follow them to bed. Within the moor is the small and hardy town of Bellhurst itself. A town populated by the ever watchful people of Bellhurst whom are known for their own unique culture of law, order and frontier ingenuity. In the town of Bellhurst a few notable positions of power are regarded with respect, those being: the sheriff, the town elder and the apothecary. While devoutly religious the priests of Meirn are expected to fight a good portion of the town's battles for them so mass is a rare sight. The town is guarded by a militia, where upon all who volunteer and in times of dire need; strong enough to wield a sword are instantly drafted. They fight in loose formation considering how their opponents are too wild and varied to even plan against.

The size of the moor is rather quite large and it covers an extensive landmass, but the fringes of it are deemed safe. It's rumoured that no one has even been to the centre since it feels like the longer you're there the larger it gets but that's just an old ghost story.. Well one of them at least. Deep within the moor there is the ruins of an ancient kingdom and these ruins are well.. Taboo the locals will not speak of them and my mounts would not take me towards them. Unfortunately I'd have to let this one remain a mystery, what secrets are held within the ruins of the city are unknown to me - but from what little I could ascertain, the Wights frequent it and guard it with an unusual hostility for the apparitions.

The moor is without out a doubt the terrifying place out of fables that your mothers portrayed it, sporting beasts and noises and an ever present mist that are all unworldy; however, the people are good and strong with an infinite reserve of hope and courage. Would I recommend going to Bellhurst? No. I would never, but I would recommend being wary of it - for woe to all those who happen upon it by mistake in their travels. While the mysterious allure may seem appealing to the young and adventurous, do not be naive, the dark secrets the town boasts are far more than superstition.



- Sincerely, Cornelius Fischer.

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Region: Axony

Post  Caleb Ilano on Tue Dec 18, 2012 2:10 am

This is where information is recorded about the Region and Country of Axony.

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